Coming from Nightdive Studios CEO Stephen Kick, Kick explained in a candid fashion that, ultimately, the team's ambitions during development surpassed the project's constraints as "we moved from a Remaster to a completely new game," citing a transition from developing in Unity to the Unreal Engine and more as factors that escalated the time (and costs) that the project has taken on so far. Night Dive Studios provided an update on the project's official Kickstarter page that the upcoming System Shock remake from the studio has been put on hold following developmental difficulties and financial constraints. As it was first unveiled nearly two years ago, developer Nightdive Studios has been working on remaking the cult classic System Shock to deliver the terrifying game to a new audience, though a new update from the studio has revealed that the project will be put on hold for the time being.
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